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*_*JoKeR*_*
16-02-2017, 07:47 PM
NUME:*_*JoKeR*_*
IP: 86.122.27.76
VARSTA: 17
ID DE STEAM: nu am
DATA: 16.02.2017
ORA: 15:20
HARTA: de dust_china
ADMINI PE SERVER: 777
MOTIV: nu imi apare
DOVEZI: <b>You have to register to ba able to see this link</b>
MENTIUNI: am luat ban de geaba !!

-=Christian=-
16-02-2017, 07:51 PM
Nu stiu ce sa zic,ai un cfg modificat cu fel si fel de prostii si aliasuri,o sa ti raspunda Tiger sau Wick mai precis..O sa-l las mai jos.

CFG


vunbindall
clear

\\ AGN Stil3 .. . .

alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"

alias "w1" "wait"
alias "w2" "wait;wait"
alias "w3" "wait;wait;wait"
alias "w4" "wait;wait;wait;wait"
alias "w5" "wait;wait;wait;wait;wait"
alias "w6" "wait;wait;wait;wait;wait;wait"
alias "w7" "wait;wait;wait;wait;wait;wait;wait"
alias "w8" "wait;wait;wait;wait;wait;wait;wait;wait"
alias "w9" "wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias "w0" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"

alias mclr "clrx; clrx"
alias clrx "slot10; wait; wait; slot10; wait; wait; slot10; slot10"

alias +pammo "buyammo1"
alias -pammo "slot10; wait; wait; slot10"
alias +sammo "buyammo2"
alias -sammo "slot10; wait; wait; slot10"
alias +armor "vest"
alias -armor "slot10; wait; wait; slot10"
alias +helmet "vesthelm"
alias -helmet "slot10; wait; wait; slot10"
alias +flashg "flash"
alias -flashg "slot10; wait; wait; slot10"
alias +hegren "hegren"
alias -hegren "slot10; wait; wait; slot10"
alias +smokeg "sgren"
alias -smokeg "slot10; wait; wait; slot10"
alias +defuse "defuser"
alias -defuse "slot10; wait; wait; slot10"

alias +USP "usp; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -USP "slot10; wait; wait; slot10"
alias +GLOCK "glock; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -GLOCK "slot10; wait; wait; slot10"
alias +EAGLE "deagle; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -EAGLE "slot10; wait; wait; slot10"

alias +3grens "hegren; flash; sgren"
alias -3grens "slot10; wait; wait; slot10; qknif"

alias +fu***rens "hegren; flash; flash"
alias -fu***rens "slot10; wait; wait; slot10" //calibru//
alias +armgreammo "vesthelm; vest; hegren; ammo1"
alias -armgreammo "slot10; wait; wait; slot10; qknif"

alias +ctbuy "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; defuser; hegren; flash; flash;
mclr"
alias -ctbuy "slot10; wait; wait; slot10"

alias +terror "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; hegren; flash; flash; mclr"
alias -terror "slot10; wait; wait; slot10"//c//
//a//

scr_centertime 6
scr_conspeed 4000

// Alias 1
//----------------------------------------------------------------------------------------------------------------------------------


//Stop echo//
alias stopecho "room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"


//Quick Knife Alias//
alias qknif "weapon_knife"

//Quick Grenade Alias//
alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"

//Defuse & Cover Alias//
alias +defuse1 "+use; radio1; menuselect 1;"
alias -defuse1 "-use; slot10"

//C4 Bomb Plant & Cover Alias//
alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1;"
alias -bomb "-duck; -attack; slot10"

//Crouch Jump Alias//
alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"


//Crosshair Color Toggle//
alias cross "adjust_crosshair"

//Reload & Cover Alias//
alias +reload1 "+reload; wait; -reload; radio1; menuselect 1; say_team cover me I'm reloading;
wait; slot10"
alias -reload1 "slot10; wait; wait; slot10"

//Radar Viewer//
alias radar "radaroff"
alias radaroff "drawradar; alias radar radaron"
alias radaron "hideradar; alias radar radaroff"

//Netgraph Viewer//
alias graph "graphon"
alias graphon "net_graph 3; alias graph graphoff"
alias graphoff "net_graph 0; alias graph graphon"

//FPS Viewer//
alias fps "fpson"
alias fpson "cl_showfps 1; alias fps fpsoff"
alias fpsoff "cl_showfps 0; alias fps fpson"

//Status Report Alias//
alias +statusrpt "+showscores; cl_showfps 1; timeleft"
alias -statusrpt "-showscores; cl_showfps 0"


//HE Grenade Buy & Throw Alias//
alias +buythro "buyequip; menuselect 4; wait; wait; weapon_hegrenade; wait; wait; +attack"
alias -buythro "slot10; wait; slot10; -attack"

//Stop Sound//
alias stpsnd "stopsound"


//Crouch Toggle Alias//
alias duck_t "duck_on"
alias duck_on "alias duck_t duck_off; +duck; developer 1; echo Crouch activat; developer 0"
alias duck_off "alias duck_t duck_on; -duck; developer 1; echo Crouch dezactivat; developer 0"

//Quick Slash Alias//
alias +qslash "weapon_knife; wait; +attack"
alias -qslash "-attack; lastinv"

//Flashbang Warning Script//
alias +warnflash "warntm; weapon_flashbang; wait; +attack"
alias -warnflash "-attack"

alias +cleansnap "cson; clear; wait; wait; wait;"
alias -cleansnap "csoff; wait; wait; developer 1; echo Screenshot Complete!; developer 0"
alias cson "cl_observercrosshair 0; crosshair 0; r_drawviewmodel 0; hideradar; cl_showfps 0;
net_graph 3; screenshot"
alias csoff "cl_observercrosshair 1; crosshair 1; r_drawviewmodel 1; drawradar; cl_showfps 1"

// Alias2
//----------------------------------------------------------------------------------------------------------------------------------
//
alias reload_stop "weapon_knife; wait; wait; wait; lastinv"

alias +qstab "weapon_knife; wait; +attack2"
alias -qstab "-attack2; wait; lastinv"

alias +warnhe "warnteam; wait; weapon_hegrenade; wait; wait; wait; +attack"
alias -warnhe "-attack"

alias +hethro "weapon_hegrenade; wait; wait; +attack"
alias -hethro " wait; -attack"

alias +flash "weapon_flashbang; wait; wait; +attack"
alias -flash " wait; -attack"

alias w3 "wait; wait; wait"
alias +zoom "+attack2; w3; w3; -attack2"
alias -zoom "bind mouse1 +attak"
alias +attak "+attack; w3; w3; w3"
alias -attak "-attack; w3; w3; w3; weapon_knife; w3; w3; w3; slot1; w3; w3; w3; +attack; w3; w3;
w3; -attack; bind mouse1 +attack"

alias w3 "wait; wait; wait"
alias +zoomx "+attack2; w3; w3; -attack2"
alias -zoomx "bind mouse1 +attakx"
alias +attakx "+attack; w3; w3; w3"
alias -attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1
+attack"

alias dfire "dfireon"
alias dfireon "bind mouse1 +fire; alias dfire dfireoff"
alias dfireoff "bind mouse1 +attack; alias dfire dfireon"
alias +fire "+duck; wait; wait; wait; +attack"
alias -fire "-attack; -duck"

alias "wd" "clear;echo;echo;echo;echo;echo"
alias "d1" "developer 1"
alias "d0" "developer 0"

alias "hands" "hand_left"
alias "hand_left" "cl_righthand 0;d1;d0;alias hands hand_right"
alias "hand_right" "cl_righthand 1;d1;d0;alias hands hand_left"


// Walk \\

alias walk "+speed; alias wr run; echo walking;"

alias run "-speed; alias wr walk; echo running;"

alias wr "walk"

bind "shift" "wr"
clear
bind mouse1 "+attack"
echo CFG By AfGanistaNu
voice_scale "1.000000"
setinfo _state cristina

bind space "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop
alias @bhop "special;wait;+jump;wait;-jump"


// Assault Rifles
//----------------------------------------------------------------------------------------------------------------------------------
//

alias +AK47 "ak47"
alias -AK47 "slot10; wait; wait; slot10"
alias +AK47X "ak47; arm; ammo1"
alias -AK47X "slot10; wait; wait; slot10"
alias +AK47X2 "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
alias -AK47X2 "slot10; wait; wait; slot10"

alias +M4 "m4a1"
alias -M4 "slot10; wait; wait; slot10"
alias +M4X "m4a1; arm; ammo1"
alias -M4X "slot10; wait; wait; slot10"
alias +M4X2 "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
alias -M4X2 "slot10; wait; wait; slot10"

alias +SIG "buy; ms4; ms2"
alias -SIG "slot10; wait; wait; slot10"
alias +SIGX "buy; ms4; ms2; arm; ammo1"
alias -SIGX "slot10; wait; wait; slot10"
alias +SIGX2 "buy; ms4; ms2; vesthelm; vest; ammo1"
alias -SIGX2 "slot10; wait; wait; slot10"

alias +AUG "buy; ms4; ms4"
alias -AUG "slot10; wait; wait; slot10"
alias +AUGX "buy; ms4; ms4; arm; ammo1"
alias -AUGX "slot10; wait; wait; slot10"
alias +AUGX2 "buy; ms4; ms4; vesthelm; vest; ammo1"
alias -AUGX2 "slot10; wait; wait; slot10"

// Sniper Rifles
//----------------------------------------------------------------------------------------------------------------------------------
//

alias +SCOUTX "buy; ms4; ms5"
alias -SCOUTX "slot10; wait; wait; slot10"
alias +SCOUTX "buy; ms4; ms5; arm; ammo1"
alias -SCOUTX "slot10; wait; wait; slot10"
alias +SCOUTX2 "buy; ms4; ms5; vesthelm; vest; ammo1"
alias -SCOUTX2 "slot10; wait; wait; slot10"

alias +AWP "awp"
alias -AWP "slot10; wait; wait; slot10"
alias +AWPX "awp; arm; ammo1"
alias -AWPX "slot10; wait; wait; slot10"
alias +AWPX2 "awp; vesthelm; vest; buyammo1; buyammo1"
alias -AWPX2 "slot10; wait; wait; slot10"

// SubMachinegun
//----------------------------------------------------------------------------------------------------------------------------------
//

alias +MP5 "mp5"
alias -MP5 "slot10; wait; wait; slot10"//l//
alias +MP5X "mp5; arm; ammo1"
alias -MP5X "slot10; wait; wait; slot10"
alias +MP5X2 "mp5; vesthelm; vest; buyammo1; buyammo1;"
alias -MP5X2 "slot10; wait; wait; slot10"

// __________________
//--------( Radar )---------------------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

alias radar_t radar_off
alias radar_off "alias radar_t radar_on; hideradar"
alias radar_on "alias radar_t radar_off; drawradar"
bind "'" "radar_t"

• ak47 1 10 1 0 0.05 0
• ak47 2 20 0.25 0.35 0.05 0
• ak47 3 50 0.15 0.45 0.05 4
• ak47 4 999 0.07 0.4 0.05 52
• deagle 1 999 0.01 0.01 0.02 0
• usp 1 999 0.01 0.01 0.02 0




alias +doaim "aim 1"
alias -doaim "aim 0"
alias +thru "aimthru 1"
alias -thru "aimthru 0"
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 1"
"alias +csgaim "aim 1;#+attack;aim 1"
alias -csgaim "#wait;#-attack"





alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |DEAGLE AIM|"




ex_interp "0.01"
rate "25000"
cl_updaterate "101"
cl_cmdrate "101
sv_aim "1"
cl_dynamiccrosshair "0"
cl_crosshair_size "1"
cl_crosshair_color "255 255 255"







• bind "space" "+3"
• alias +3 "alias _special 4;4"
• alias -3 "alias _special;-jump"
• alias 4 "5;wait;special"
• alias 5 "7"
• alias 7 "+jump;alias 5 8"
• alias 8 "-jump;alias 5 7"



alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
alias +doaim "aim 1"
alias -doaim "aim 0"
alias +thru "aimthru 1"
alias -thru "aimthru 0"
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 1"
"alias +csgaim "aim 1;#+attack;aim 1"
alias -csgaim "#wait;#-attack"

• ak47 1 10 1 0 0.05 0
• ak47 2 20 0.25 0.35 0.05 0
• ak47 3 50 0.15 0.45 0.05 4
• ak47 4 999 0.07 0.4 0.05 52
• aug 1 30 1 0 0.05 0
• aug 2 60 0.25 0.35 0.05 0
• aug 3 110 0.15 0.45 0.05 4
• aug 4 999 0.05 0.43 0.2 12
• awp 1 3 1 0 0.02 0
• awp 2 5 1 0 0.04 16
• awp 3 999 1 0 0.45 28
• c4 1 999 1 0 0 2
• deagle 1 999 0.01 0.01 0.02 0
• elite 1 15 0.01 0.01 0.02 0
• elite 2 999 0.07 0.15 0.05 0
• fiveseven 1 999 0.01 0.01 0.02 0
• flashbang 1 999 1 0 0 2
• g3sg1 1 3 1 0 0.02 0
• g3sg1 2 5 1 0 0.02 16
• g3sg1 3 120 1 0 0.05 60
• g3sg1 4 999 0.05 0.4 0.05 60
• glock18 1 999 0.01 0.01 0.02 0
• hegrenade 1 999 1 0 0 2
• knife 1 3 1 0 0 0
• knife 2 999 1 0 0.1 2
• m249 1 45 1 0 0.05 0
• m249 2 999 0.05 0.5 0.05 4
• m3 1 999 1 0 0.2 0
• m4a1 1 10 1 0 0.05 0
• m4a1 2 20 0.25 0.35 0.05 0
• m4a1 3 80 0.15 0.45 0.05 0
• m4a1 4 999 0.07 0.4 0.05 4
• mac10 1 40 1 0 0.05 0
• mac10 2 120 0.35 0.25 0.04 0
• mac10 3 999 0.11 0.25 0.05 4
• mp5 1 40 1 0 0.05 0
• mp5 2 120 0.45 0.25 0.05 0
• mp5 3 999 0.11 0.25 0.05 4
• p228 1 999 0.01 0.01 0.02 0
• p90 1 20 1 0 0.05 0
• p90 2 120 0.1 0.25 0.05 0
• 0 3 999 0.11 0.25 0.05 4
• scout 1 3 1 0 0.02 0
• scout 2 5 1 0 0.04 16
• scout 3 999 1 0 0.45 28
• sg550 1 3 1 0 0.02 0
• sg550 2 30 1 0 0.04 16
• sg550 3 999 0.3 0.1 0.05 60
• sg552 1 30 1 0 0.05 0
• sg552 2 60 0.25 0.35 0.05 0
• sg552 3 110 0.15 0.45 0.05 8
• sg552 4 999 0.05 0.43 0.2 12
• smokegrenade 1 999 1 0 0 2
• tmp 1 20 1 0 0 0
• tmp 2 100 0.3 0.3 0.02 0
• tmp 3 999 0.1 0.3 0.05 4
• ump45 1 40 1 0 0.05 0
• ump45 2 120 0.45 0.25 0.05 0
• ump45 3 999 0.11 0.25 0.05 4
• usp 1 999 0.01 0.01 0.02 0

//// |DEAGLE AIMM|
alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"

// |ak47 AIMM|
alias cnowon1 "avadd 0 19.92 6.38 2.01"
alias cnowon2 "avadd 0 19.56 6 1.6"
alias cnowon3 "avadd 1 24.39 5.25 2.8"
alias cnowon4 "avadd 2 11.48 6.92 2.3"
alias cnowon "avclear;cnowon1;cnowon2;cnowon3;cnowon4;#ex_interp .01;height_correction 4;recoil 1.6;txt |TNG|-COLT-[NoWoN]"

// |TNG|-SIG-[NoWoN]
alias snowon1 "avadd 0 21.94 6.343 3.154;avadd 1 26.6818 4.78 3.9954;avadd 2 15.41 6.95 3.89"
alias snowon "avclear;snowon1;recoil 1.75;height_correction 0;txt |TNG|-SIG-[NoWoN]"

// |TNG|-AK-[NoWoN]
alias anowon1 "avadd 0 20.26 6.45 2.576"
alias anowon2 "avadd 1 24.39 5.22 3.19"
alias anowon3 "avadd 2 11.33 7.1 3.217"
alias anowon4 "avadd 3 18.39 7.29 .41"
alias anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"

//TNG ColT by •by sNukki•
alias tngcolt "avclear;tngset;recoil 1.58;height_correction 4;txt ClaN ColT by SouLy"
alias tngset "tngc;tngc1;tngc2;"
alias tngc "avadd 0 19.62 6.63 2.623;"
alias tngc1 "avadd 1 24.49 5.42 3.31"
alias tngc2 "avadd 2 14.23 5.22 1.63"

//TNG SiG by •by sNukki•
alias tngsig "avclear;tngset;recoil 1.69;height_correction 4;txt ClaN SiG by SouLy"
alias tngsetw "tngs;tngs1;tngs2;"
alias tngs "avadd 0 21.067 6.89 2.803;"
alias tngs1 "avadd 1 23.89 5.89 3.32;"
alias tngs2 "avadd 2 13.26 7.10 2.41;"


//Stalker Vec tweaked by CheatMx from TNG
alias stalkcolt1 "avadd 0 19.82 7.355 2.657;avadd 0 21.22 7.21 2.665;avadd 0 19.88 7.18 2.66"
alias stalkcolt2 "avadd 1 28.14 7.33 3.56;avadd 1 25.14 9.83 3.56;1 24.28 5.7 2.45"
alias stalkcolt3 "avadd 2 11.2431 6.8454 3.19;avadd 2 15.03 6.22 2.22;avadd 2 14.81 5.62 1.75"
alias stalkcolt4 "avadd 3 19.88 7.18 2.66"
alias Body1 "avadd 1 15 -2 -4;avadd 1 8 -3.5 -2;avadd 1 4 -16 2;avadd 1 5 0 -8;avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7;avadd 1 17 -2 5;avadd 1 17 -2 -5"
alias Body3 "avadd 0 15 -2 -5;avadd 1 8 -3.5 -3;avadd 1 4 -16 3;avadd 1 5 0 -9;avadd 1 -5 -12 12;avadd 1 -5 4 -8;avadd 1 -13 -17 6;avadd 1 -13 0 -8;avadd 1 17 -2 6;avadd 1 17 -2 -6"
alias Body4 "avadd 0 15 -2 -3;avadd 1 8 -3.5 -1;avadd 1 4 -16 1;avadd 1 5 0 -8;avadd 1 -5 -12 10;avadd 1 -5 4 -6;avadd 1 -13 -17 4;avadd 1 -13 0 -6;avadd 1 17 -2 4;avadd 1 17 -2 -4"
alias Body2 "avadd 0 8.59999 -3 1.78;avadd 0 11 12.3 -3;avadd 0 15 1.30001 10;avadd 0 -2 -1.69999 6;avadd 0 -2 -1.69999 -7;avadd 0 -15 5.30001 -5.8;avadd 0 -15 1.30001 7.3;avadd 0 -34 -6.69999 6.3;avadd 0 -34 6.30001 -4"
alias Body5 "avadd 0 8.59999 -3 2.78;avadd 0 11 12.3 -4;avadd 0 15 1.30001 11;avadd 0 -2 -1.69999 7;avadd 0 -2 -2.69999 -8;avadd 0 -15 5.30001 -6.8;avadd 0 -15 1.30001 8.3;avadd 0 -34 -6.69999 7.3;avadd 0 -34 6.30001 -5"
alias Body6 "avadd 0 8.59999 -3 0.78;avadd 0 11 12.3 -2;avadd 0 15 1.30001 9;avadd 0 -2 -1.69999 5;avadd 0 -2 -1.69999 -6;avadd 0 -15 5.30001 -4.8;avadd 0 -15 1.30001 6.3;avadd 0 -34 -6.69999 5.3;avadd 0 -34 6.30001 -3"
alias Body7 "avadd 2 15 -2 -4;avadd 2 8 -3.5 -2;avadd 1 4 -16 2;avadd 3 5 0 -8;avadd 3 -5 -12 11;avadd 4 -5 4 -7;avadd 2 -13 -17 5;avadd 3 -13 0 -7;avadd 3 17 -2 5;avadd 2 17 -2 -5"
alias Body8 "avadd 2 15 -2 -5;avadd 2 8 -3.5 -3;avadd 1 4 -16 3;avadd 3 5 0 -9;avadd 3 -5 -12 12;avadd 4 -5 4 -8;avadd 2 -13 -17 6;avadd 3 -13 0 -8;avadd 3 17 -2 6;avadd 2 17 -2 -6"
alias Body9 "avadd 2 15 -2 -3;avadd 2 8 -3.5 -1;avadd 1 4 -16 1;avadd 3 5 0 -8;avadd 3 -5 -12 10;avadd 4 -5 4 -6;avadd 2 -13 -17 4;avadd 3 -13 0 -6;avadd 3 17 -2 4;avadd 2 17 -2 -4"
alias Body10 "avadd 2 8.59999 -3 1.78;avadd 2 11 12.3 -3;avadd 3 15 1.30001 10;avadd 3 -2 -1.69999 6;avadd 4 -2 -1.69999 -7;avadd 2 -15 5.30001 -5.8;avadd 3 -15 1.30001 7.3;avadd 3 -34 -6.69999 6.3;avadd 2 -34 6.30001 -4"
alias Body11 "avadd 2 8.59999 -3 2.78;avadd 2 11 12.3 -4;avadd 3 15 1.30001 11;avadd 3 -2 -1.69999 7;avadd 4 -2 -2.69999 -8;avadd 2 -15 5.30001 -6.8;avadd 3 -15 1.30001 8.3;avadd 3 -34 -6.69999 7.3;avadd 2 -34 6.30001 -5"
alias Body12 "avadd 2 8.59999 -3 0.78;avadd 2 11 12.3 -2;avadd 3 15 1.30001 9;avadd 3 -2 -1.69999 5;avadd 4 -2 -1.69999 -6;avadd 2 -15 5.30001 -4.8;avadd 3 -15 1.30001 6.3;avadd 3 -34 -6.69999 5.3;avadd 2 -34 6.30001 -3"
alias coltstalker "avclear;stalkcolt1;stalkcolt2;stalkcolt3;stalkcolt 4;Body1;Body2;Body3;Body4;Body5;Body6;Body7;Body8; Body9;Body10;Body11;Body12;height_correction 0;#ex_interp 0.03;recoil 1.5;txt [S]talker [C]olt"


// [OoO<>Ooo|-Xtreme M4st4H ShoO7-|ooO<MULTI>OoO]+[<ooOBy |TNG|-Hunnybunny-Ooo>]
alias xm "avclear;xm1;xm2;recoil 1.68;duckbox;txt |-Xtreme M4st4H ShoO7-|<MULTI>"
alias xm1 "avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803"
alias xm2 "avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4"

// [OoO<>Ooo|-Xtreme Bastard ShoO7-|ooO<MULTI>OoO]+[<ooOBy |TNG|-Hunnybunny-Ooo>]
alias xmm "avclear;xmm1;xmm2;recoil 1.68;xc2;txt |-Xtreme Bastard ShoO7-|<MULTI>"
alias xmm1 "avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803"
alias xmm2 "avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4"

// |-(T]N[G)-|>Bunny Xtreme Ass****<|-(T]N[G)-|-By |TNG|-Hunnybunny-
alias bxam "avclear;bxam1;bxam2;recoil 1.68;duckbox;txt |>Bunny Xtreme Ass****<|"
alias bxam1 "avadd 19.146 4.30 2.54;avadd 0 19.1463 4.20 2.57;avadd 0 20.066 6.90 2.805"
alias bxam2 "avadd 1 23.38 5.22 3.20;avadd 1 23.38 5.25 2.7;avadd 1 24.2
//

name "Rufus*"

// _______
//-----------( BINDS )-------------
// ŻŻŻŻŻŻŻ
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind ";" "+mlook"
bind "-" "voldn"
bind "=" "volup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "v" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "o" "buyequip"
bind "z" "radio1"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F12" "quit"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind mwheelup "+duck"
bind mwheeldown "+duck"

bind "e" "+defuse1"
alias +defuse1 "+use; rc1; ms1;
alias -defuse1 "-use; slot10;"

bind "r" "+sayrel"
alias "+sayrel" "+reload;
alias "-sayrel" "-reload"

// _______
//--------( Slots )-------------
// ŻŻŻŻŻŻŻ

bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"



// ________________
//--------( Arme & Munitie )---------------------------------------
/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "deagle;secammo"
bind "F4" "famas;galil;primammo "
bind "F5" "m4a1;ak47;primammo"
bind "F6" "awp;primammo "
bind "F7" "buy;"
bind "LEFTARROW" "hegren"
bind "DOWNARROW" "sgren"
bind "RIGHTARROW" "flash"
bind "UPARROW" "vesthelm "

// _______________
//--------( Blood Display )-------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

violence_ablood "10"
violence_hblood "10"
violence_agibs "10"
violence_hgibs "10"

// _____________
//--------(SANGE )-------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻ
violence_ablood "10"
violence_hblood "10"
violence_agibs "10"
violence_hgibs "10"

// _____________
//--------(Cl Settings )-------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻ

cl_forwardspeed "400"
cl_sidespeed "400"
cl_backspeed "400"
cl_updaterate "101"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_shadows "0"
cl_solid_players "1"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "1.000000"
cl_idealpitchscale "0.8"
cl_movespeedkey 0.37
cl_timeout "305"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_minmodels "1"
cl_dynamiccrosshair "0"
cl_vsmoothing "0.05"
cl_corpsestay "600.000000"
cl_cmdrate "101"
cl_radartype "1"

// _________
//--------(SETTINGS )-------------
// ŻŻŻŻŻŻŻŻŻ

console "1.0"
loadas8bit "0"
snd_noextraupdate "1"
fps_max "200"
fps_modem "200"
con_color "50 250 250"
net_graph "3"
net_scale "5"
net_graphpos "2"
sv_voiceenable "1"
sv_aim "0.000000"
max_smokepuffs "0"
hpk_maxsize "0"
fastsprites "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "1.0"
precache "1"
r_bmodelhighfrac "5"
mp_decals "300.000000"
suitvolume "0.250000"
bgmvolume "1.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
topcolor "30"
viewsize "120.000000"
model "gordon"
bottomcolor "6"
rate "25000"
ex_interp "0.01"
lookstrafe "0.000000"
lookspring "0.000000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
setinfo "_pw" "forever"
setinfo "_vgui_menus" "0"
net_graphwidth "444"
graphheight "64.0"

//-- Sound Settings --\\
s_a3d "0"
s_eax "1"
volume "1"
bgmvolume "1"
hisound "1.000000"
suitvolume "0.25"
MP3Volume "1"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1.000000"
echo "Sound settings loaded"
//-- Sound Settings --\\


//----------------------------------------
s_a3d "0"
s_eax "0" CPL FORBIDEN
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "60"
s_leafnum "0"
s_refgain ".4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"

// _____________________
//--------( Setari pentru Mouse )-------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
zoom_sensitivity_ratio "1.2"
sensitivity "3.2"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
crosshair "1"
cl_crosshair_color "255 255 255"
con_color "255 255 255" "

// ____________
//--------( Brightness )---------------------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻ

gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_max_size "256"
gl_overbright "0"
gl_palette_tex "0"
gl_playermip "1000.00000"
gl_polyoffset "10000"
gl_round_down "6.000000"
gl_spriteblend "0"
gl_wateramp "0"
gl_ztrick "1"
cl_weather "0"
gl_flashblend "0"
gl_picmip "1"
gl_lightholes "1"
gl_flipmatrix "0"
gl_polyoffset "9999"
gl_monolights "0"
brightness "100"
gamma "100"
lightgamma "0.6"



// ____________
//--------( Aim Scripts De AGN )---------------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻ

// Inverse Weapon Settings (Requires vec_switch 2)
alias recoil_deagle "recoil 0.016"
alias recoil_m4a1 "recoil 1.558"
alias recoil_ak47 "recoil 1.485"
alias recoil_subs "recoil 1.003"
alias recoil_sg552-aug "recoil 1.7106"
alias recoil_scope "recoil 0.79"
alias recoil_m249 "recoil 1.86"
alias recoil_sg550-g3 "recoil 0.8457"
alias recoil_shotty "recoil 1.658"


// Inverted Vectors (vec_switch 2)

alias ivec_deagle "gsaim 1;avclear;id-stand;id-duck;id-walk;id-run;id-duckmove;id-jump"
alias id-stand "avp 0 19.12 6.35 0.54"
alias id-duck "avp 1 23.6 5.1 2.25"
alias id-walk "avp 2 19.12 6.25 0.44"
alias id-run "avp 3 19.12 6.35 0.44"
alias id-duckmove "avp 4 23.6 5.3 1.85"
alias id-jump "avp 5 12.63 6.28 0.84"

alias ivec_m4a1 "gsaim 1;avclear;im4-stand;im4-duck;im4-walk;im4-run;im4-duckmove;im4-jump"
alias im4-stand "avp 0 19.183 6.3831 3.515"
alias im4-duck "avp 1 23.713 6.0119 2.074"
alias im4-walk "avp 2 19.083 6.4831 3.115"
alias im4-run "avp 3 18.983 6.5831 3.315"
alias im4-duckmove "avp 4 23.713 6.2119 1.874"
alias im4-jump "avp 5 12.183 6.4831 0.815"

alias ivec_ak47 "gsaim 1;avclear;iak-stand;iak-duck;iak-walk;iak-run;iak-duckmove;iak-jump"
alias iak-stand "avp 0 19.19 6.23 1.257"
alias iak-duck "avp 1 22.89 6.986 2.513"
alias iak-walk "avp 2 19.19 6.53 1.157"
alias iak-run "avp 3 19.19 6.83 1.057"
alias iak-duckmove "avp 4 22.0604 7.1021 2.078"
alias iak-jump "avp 5 11.01 5.22 1.81"

// Vectors (vec_switch 1)

alias ogco_nighthawk "gsaim 1;avclear;recoil 0.032;nighthawk-stand;nighthawk-duck;nighthawk-walk;nighthawk-run;nighthawk-duckmove;nighthawk-jump"
alias nighthawk-stand "avp 0 19.12 6.35 0.54"
alias nighthawk-duck "avp 1 23.6 5.1 2.25"
alias nighthawk-walk "avp 2 19.12 6.25 0.44"
alias nighthawk-run "avp 3 19.12 6.35 0.44"
alias nighthawk-duckmove "avp 4 23.6 5.3 1.85"
alias nighthawk-jump "avp 5 12.63 6.28 0.84"

alias ogco_m4a1 "gsaim 1;avclear;recoil 1.558;m4a1-stand;m4a1-duck;m4a1-walk;m4a1-run;m4a1-duckmove;m4a1-jump"
alias m4a1-stand "avp 0 19.183 6.3831 3.515"
alias m4a1-duck "avp 1 23.713 6.0119 2.074"
alias m4a1-walk "avp 2 19.083 6.4831 3.115"
alias m4a1-run "avp 3 18.983 6.5831 3.315"
alias m4a1-duckmove "avp 4 23.713 6.2119 1.874"
alias m4a1-jump "avp 5 12.183 6.4831 0.815"

alias ogco_ak47 "gsaim 1;avclear;recoil 1.485;ak47-walk;ak47-stand;ak47-duck;ak47-duckmove;ak47-jump"
alias ak47-stand "avp 0 19.19 6.23 1.257"
alias ak47-duck "avp 1 22.89 6.986 2.513"
alias ak47-walk "avp 2 19.19 6.53 1.157"
alias ak47-run "avp 3 19.19 6.83 1.057"
alias ak47-duckmove "avp 4 22.0604 7.1021 2.078"
alias ak47-jump "avp 5 11.01 5.22 1.81"

alias ogco_subs "gsaim 1;avclear;recoil 1.003;mp5-walk;mp5-duck;mp5-stand;mp5-duckmove;mp5-jump;mp5-run"
alias mp5-stand "avp 0 20.7284 5.3072 0.961"
alias mp5-duck "avp 1 24.0334 6.5182 2.403"
alias mp5-walk "avp 2 20.0254 5.6072 0.861"
alias mp5-run "avp 3 19.9258 6.0552 1.093"
alias mp5-duckmove "avp 4 23.2245 7.1024 1.987"
alias mp5-jump "avp 5 13.7984 5.9842 0.891"

alias ogco_sg552-aug "gsaim 0;avclear;recoil 1.7106;sg552-walk;sg552-duck"
alias sg552-walk "avp 0 19.5182 6.2523 1.644;avp 0 20.0987 6.158 -1.782"
alias sg552-duck "avp 1 23.5157 7.1057 2.7915"

alias ogco_scope "gsaim 0;avclear;recoil 0.79;scout-walk;scout-duck"
alias scout-walk "avp 0 20.0177 6.113 1.4438;avp 0 20.0207 6.1324 -1.4479"
alias scout-duck "avp 1 24.8934 6.975 1.9187"

alias ogco_m249 "gsaim 0;avclear;recoil 1.86;m249-walk;m249-duck"
alias m249-walk "avp 0 20.572 6.632 1.665;avp 0 20.984 6.72 -1.601"
alias m249-duck "avp 1 24.425 6.192 3.36"

alias ogco_sg550-g3 "gsaim 0;avclear;recoil 0.8457;g3sg1-walk;g3sg1-duck"
alias g3sg1-walk "avp 0 20.5997 6.143 1.7989;avp 0 20.6012 6.1128 -1.7737"
alias g3sg1-duck "avp 1 24.0015 7.3143 2.7661"

alias ogco_shotty "gsaim 0;avclear;recoil 1.658;xm1014-auto-walk;xm1014-auto-duck"
alias xm1014-auto-walk "avp 0 18.519 6.1773 1.5492;avp 0 18.5314 6.2007 -1.6843"
alias xm1014-auto-duck "avp 1 21.981 7.1015 2.558"

~TraNda~
16-02-2017, 07:53 PM
vunbindall
clear

\\ AGN Stil3 .. . .

alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"

alias "w1" "wait"
alias "w2" "wait;wait"
alias "w3" "wait;wait;wait"
alias "w4" "wait;wait;wait;wait"
alias "w5" "wait;wait;wait;wait;wait"
alias "w6" "wait;wait;wait;wait;wait;wait"
alias "w7" "wait;wait;wait;wait;wait;wait;wait"
alias "w8" "wait;wait;wait;wait;wait;wait;wait;wait"
alias "w9" "wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias "w0" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"

alias mclr "clrx; clrx"
alias clrx "slot10; wait; wait; slot10; wait; wait; slot10; slot10"

alias +pammo "buyammo1"
alias -pammo "slot10; wait; wait; slot10"
alias +sammo "buyammo2"
alias -sammo "slot10; wait; wait; slot10"
alias +armor "vest"
alias -armor "slot10; wait; wait; slot10"
alias +helmet "vesthelm"
alias -helmet "slot10; wait; wait; slot10"
alias +flashg "flash"
alias -flashg "slot10; wait; wait; slot10"
alias +hegren "hegren"
alias -hegren "slot10; wait; wait; slot10"
alias +smokeg "sgren"
alias -smokeg "slot10; wait; wait; slot10"
alias +defuse "defuser"
alias -defuse "slot10; wait; wait; slot10"

alias +USP "usp; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -USP "slot10; wait; wait; slot10"
alias +GLOCK "glock; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -GLOCK "slot10; wait; wait; slot10"
alias +EAGLE "deagle; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -EAGLE "slot10; wait; wait; slot10"

alias +3grens "hegren; flash; sgren"
alias -3grens "slot10; wait; wait; slot10; qknif"

alias +fu***rens "hegren; flash; flash"
alias -fu***rens "slot10; wait; wait; slot10" //calibru//
alias +armgreammo "vesthelm; vest; hegren; ammo1"
alias -armgreammo "slot10; wait; wait; slot10; qknif"

alias +ctbuy "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; defuser; hegren; flash; flash;
mclr"
alias -ctbuy "slot10; wait; wait; slot10"

alias +terror "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; hegren; flash; flash; mclr"
alias -terror "slot10; wait; wait; slot10"//c//
//a//

scr_centertime 6
scr_conspeed 4000

// Alias 1
//----------------------------------------------------------------------------------------------------------------------------------


//Stop echo//
alias stopecho "room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"


//Quick Knife Alias//
alias qknif "weapon_knife"

//Quick Grenade Alias//
alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"

//Defuse & Cover Alias//
alias +defuse1 "+use; radio1; menuselect 1;"
alias -defuse1 "-use; slot10"

//C4 Bomb Plant & Cover Alias//
alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1;"
alias -bomb "-duck; -attack; slot10"

//Crouch Jump Alias//
alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"


//Crosshair Color Toggle//
alias cross "adjust_crosshair"

//Reload & Cover Alias//
alias +reload1 "+reload; wait; -reload; radio1; menuselect 1; say_team cover me I'm reloading;
wait; slot10"
alias -reload1 "slot10; wait; wait; slot10"

//Radar Viewer//
alias radar "radaroff"
alias radaroff "drawradar; alias radar radaron"
alias radaron "hideradar; alias radar radaroff"

//Netgraph Viewer//
alias graph "graphon"
alias graphon "net_graph 3; alias graph graphoff"
alias graphoff "net_graph 0; alias graph graphon"

//FPS Viewer//
alias fps "fpson"
alias fpson "cl_showfps 1; alias fps fpsoff"
alias fpsoff "cl_showfps 0; alias fps fpson"

//Status Report Alias//
alias +statusrpt "+showscores; cl_showfps 1; timeleft"
alias -statusrpt "-showscores; cl_showfps 0"


//HE Grenade Buy & Throw Alias//
alias +buythro "buyequip; menuselect 4; wait; wait; weapon_hegrenade; wait; wait; +attack"
alias -buythro "slot10; wait; slot10; -attack"

//Stop Sound//
alias stpsnd "stopsound"


//Crouch Toggle Alias//
alias duck_t "duck_on"
alias duck_on "alias duck_t duck_off; +duck; developer 1; echo Crouch activat; developer 0"
alias duck_off "alias duck_t duck_on; -duck; developer 1; echo Crouch dezactivat; developer 0"

//Quick Slash Alias//
alias +qslash "weapon_knife; wait; +attack"
alias -qslash "-attack; lastinv"

//Flashbang Warning Script//
alias +warnflash "warntm; weapon_flashbang; wait; +attack"
alias -warnflash "-attack"

alias +cleansnap "cson; clear; wait; wait; wait;"
alias -cleansnap "csoff; wait; wait; developer 1; echo Screenshot Complete!; developer 0"
alias cson "cl_observercrosshair 0; crosshair 0; r_drawviewmodel 0; hideradar; cl_showfps 0;
net_graph 3; screenshot"
alias csoff "cl_observercrosshair 1; crosshair 1; r_drawviewmodel 1; drawradar; cl_showfps 1"

// Alias2
//----------------------------------------------------------------------------------------------------------------------------------
//
alias reload_stop "weapon_knife; wait; wait; wait; lastinv"

alias +qstab "weapon_knife; wait; +attack2"
alias -qstab "-attack2; wait; lastinv"

alias +warnhe "warnteam; wait; weapon_hegrenade; wait; wait; wait; +attack"
alias -warnhe "-attack"

alias +hethro "weapon_hegrenade; wait; wait; +attack"
alias -hethro " wait; -attack"

alias +flash "weapon_flashbang; wait; wait; +attack"
alias -flash " wait; -attack"

alias w3 "wait; wait; wait"
alias +zoom "+attack2; w3; w3; -attack2"
alias -zoom "bind mouse1 +attak"
alias +attak "+attack; w3; w3; w3"
alias -attak "-attack; w3; w3; w3; weapon_knife; w3; w3; w3; slot1; w3; w3; w3; +attack; w3; w3;
w3; -attack; bind mouse1 +attack"

alias w3 "wait; wait; wait"
alias +zoomx "+attack2; w3; w3; -attack2"
alias -zoomx "bind mouse1 +attakx"
alias +attakx "+attack; w3; w3; w3"
alias -attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1
+attack"

alias dfire "dfireon"
alias dfireon "bind mouse1 +fire; alias dfire dfireoff"
alias dfireoff "bind mouse1 +attack; alias dfire dfireon"
alias +fire "+duck; wait; wait; wait; +attack"
alias -fire "-attack; -duck"

alias "wd" "clear;echo;echo;echo;echo;echo"
alias "d1" "developer 1"
alias "d0" "developer 0"

alias "hands" "hand_left"
alias "hand_left" "cl_righthand 0;d1;d0;alias hands hand_right"
alias "hand_right" "cl_righthand 1;d1;d0;alias hands hand_left"


// Walk \\

alias walk "+speed; alias wr run; echo walking;"

alias run "-speed; alias wr walk; echo running;"

alias wr "walk"

bind "shift" "wr"
clear
bind mouse1 "+attack"
echo CFG By AfGanistaNu
voice_scale "1.000000"
setinfo _state cristina

bind space "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop
alias @bhop "special;wait;+jump;wait;-jump"


// Assault Rifles
//----------------------------------------------------------------------------------------------------------------------------------
//

alias +AK47 "ak47"
alias -AK47 "slot10; wait; wait; slot10"
alias +AK47X "ak47; arm; ammo1"
alias -AK47X "slot10; wait; wait; slot10"
alias +AK47X2 "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
alias -AK47X2 "slot10; wait; wait; slot10"

alias +M4 "m4a1"
alias -M4 "slot10; wait; wait; slot10"
alias +M4X "m4a1; arm; ammo1"
alias -M4X "slot10; wait; wait; slot10"
alias +M4X2 "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
alias -M4X2 "slot10; wait; wait; slot10"

alias +SIG "buy; ms4; ms2"
alias -SIG "slot10; wait; wait; slot10"
alias +SIGX "buy; ms4; ms2; arm; ammo1"
alias -SIGX "slot10; wait; wait; slot10"
alias +SIGX2 "buy; ms4; ms2; vesthelm; vest; ammo1"
alias -SIGX2 "slot10; wait; wait; slot10"

alias +AUG "buy; ms4; ms4"
alias -AUG "slot10; wait; wait; slot10"
alias +AUGX "buy; ms4; ms4; arm; ammo1"
alias -AUGX "slot10; wait; wait; slot10"
alias +AUGX2 "buy; ms4; ms4; vesthelm; vest; ammo1"
alias -AUGX2 "slot10; wait; wait; slot10"

// Sniper Rifles
//----------------------------------------------------------------------------------------------------------------------------------
//

alias +SCOUTX "buy; ms4; ms5"
alias -SCOUTX "slot10; wait; wait; slot10"
alias +SCOUTX "buy; ms4; ms5; arm; ammo1"
alias -SCOUTX "slot10; wait; wait; slot10"
alias +SCOUTX2 "buy; ms4; ms5; vesthelm; vest; ammo1"
alias -SCOUTX2 "slot10; wait; wait; slot10"

alias +AWP "awp"
alias -AWP "slot10; wait; wait; slot10"
alias +AWPX "awp; arm; ammo1"
alias -AWPX "slot10; wait; wait; slot10"
alias +AWPX2 "awp; vesthelm; vest; buyammo1; buyammo1"
alias -AWPX2 "slot10; wait; wait; slot10"

// SubMachinegun
//----------------------------------------------------------------------------------------------------------------------------------
//

alias +MP5 "mp5"
alias -MP5 "slot10; wait; wait; slot10"//l//
alias +MP5X "mp5; arm; ammo1"
alias -MP5X "slot10; wait; wait; slot10"
alias +MP5X2 "mp5; vesthelm; vest; buyammo1; buyammo1;"
alias -MP5X2 "slot10; wait; wait; slot10"

// __________________
//--------( Radar )---------------------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

alias radar_t radar_off
alias radar_off "alias radar_t radar_on; hideradar"
alias radar_on "alias radar_t radar_off; drawradar"
bind "'" "radar_t"

• ak47 1 10 1 0 0.05 0
• ak47 2 20 0.25 0.35 0.05 0
• ak47 3 50 0.15 0.45 0.05 4
• ak47 4 999 0.07 0.4 0.05 52
• deagle 1 999 0.01 0.01 0.02 0
• usp 1 999 0.01 0.01 0.02 0




alias +doaim "aim 1"
alias -doaim "aim 0"
alias +thru "aimthru 1"
alias -thru "aimthru 0"
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 1"
"alias +csgaim "aim 1;#+attack;aim 1"
alias -csgaim "#wait;#-attack"





alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |DEAGLE AIM|"




ex_interp "0.01"
rate "25000"
cl_updaterate "101"
cl_cmdrate "101
sv_aim "1"
cl_dynamiccrosshair "0"
cl_crosshair_size "1"
cl_crosshair_color "255 255 255"







• bind "space" "+3"
• alias +3 "alias _special 4;4"
• alias -3 "alias _special;-jump"
• alias 4 "5;wait;special"
• alias 5 "7"
• alias 7 "+jump;alias 5 8"
• alias 8 "-jump;alias 5 7"



alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***"
alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***"
humaim0
alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***"
alias smooth1 "smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***"
smooth0
alias +doaim "aim 1"
alias -doaim "aim 0"
alias +thru "aimthru 1"
alias -thru "aimthru 0"
alias +doshoot "aim 1;#wait;#+attack"
alias -doshoot "#-attack; aim 1"
"alias +csgaim "aim 1;#+attack;aim 1"
alias -csgaim "#wait;#-attack"

• ak47 1 10 1 0 0.05 0
• ak47 2 20 0.25 0.35 0.05 0
• ak47 3 50 0.15 0.45 0.05 4
• ak47 4 999 0.07 0.4 0.05 52
• aug 1 30 1 0 0.05 0
• aug 2 60 0.25 0.35 0.05 0
• aug 3 110 0.15 0.45 0.05 4
• aug 4 999 0.05 0.43 0.2 12
• awp 1 3 1 0 0.02 0
• awp 2 5 1 0 0.04 16
• awp 3 999 1 0 0.45 28
• c4 1 999 1 0 0 2
• deagle 1 999 0.01 0.01 0.02 0
• elite 1 15 0.01 0.01 0.02 0
• elite 2 999 0.07 0.15 0.05 0
• fiveseven 1 999 0.01 0.01 0.02 0
• flashbang 1 999 1 0 0 2
• g3sg1 1 3 1 0 0.02 0
• g3sg1 2 5 1 0 0.02 16
• g3sg1 3 120 1 0 0.05 60
• g3sg1 4 999 0.05 0.4 0.05 60
• glock18 1 999 0.01 0.01 0.02 0
• hegrenade 1 999 1 0 0 2
• knife 1 3 1 0 0 0
• knife 2 999 1 0 0.1 2
• m249 1 45 1 0 0.05 0
• m249 2 999 0.05 0.5 0.05 4
• m3 1 999 1 0 0.2 0
• m4a1 1 10 1 0 0.05 0
• m4a1 2 20 0.25 0.35 0.05 0
• m4a1 3 80 0.15 0.45 0.05 0
• m4a1 4 999 0.07 0.4 0.05 4
• mac10 1 40 1 0 0.05 0
• mac10 2 120 0.35 0.25 0.04 0
• mac10 3 999 0.11 0.25 0.05 4
• mp5 1 40 1 0 0.05 0
• mp5 2 120 0.45 0.25 0.05 0
• mp5 3 999 0.11 0.25 0.05 4
• p228 1 999 0.01 0.01 0.02 0
• p90 1 20 1 0 0.05 0
• p90 2 120 0.1 0.25 0.05 0
• 0 3 999 0.11 0.25 0.05 4
• scout 1 3 1 0 0.02 0
• scout 2 5 1 0 0.04 16
• scout 3 999 1 0 0.45 28
• sg550 1 3 1 0 0.02 0
• sg550 2 30 1 0 0.04 16
• sg550 3 999 0.3 0.1 0.05 60
• sg552 1 30 1 0 0.05 0
• sg552 2 60 0.25 0.35 0.05 0
• sg552 3 110 0.15 0.45 0.05 8
• sg552 4 999 0.05 0.43 0.2 12
• smokegrenade 1 999 1 0 0 2
• tmp 1 20 1 0 0 0
• tmp 2 100 0.3 0.3 0.02 0
• tmp 3 999 0.1 0.3 0.05 4
• ump45 1 40 1 0 0.05 0
• ump45 2 120 0.45 0.25 0.05 0
• ump45 3 999 0.11 0.25 0.05 4
• usp 1 999 0.01 0.01 0.02 0

//// |DEAGLE AIMM|
alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"

// |ak47 AIMM|
alias cnowon1 "avadd 0 19.92 6.38 2.01"
alias cnowon2 "avadd 0 19.56 6 1.6"
alias cnowon3 "avadd 1 24.39 5.25 2.8"
alias cnowon4 "avadd 2 11.48 6.92 2.3"
alias cnowon "avclear;cnowon1;cnowon2;cnowon3;cnowon4;#ex_interp .01;height_correction 4;recoil 1.6;txt |TNG|-COLT-[NoWoN]"

// |TNG|-SIG-[NoWoN]
alias snowon1 "avadd 0 21.94 6.343 3.154;avadd 1 26.6818 4.78 3.9954;avadd 2 15.41 6.95 3.89"
alias snowon "avclear;snowon1;recoil 1.75;height_correction 0;txt |TNG|-SIG-[NoWoN]"

// |TNG|-AK-[NoWoN]
alias anowon1 "avadd 0 20.26 6.45 2.576"
alias anowon2 "avadd 1 24.39 5.22 3.19"
alias anowon3 "avadd 2 11.33 7.1 3.217"
alias anowon4 "avadd 3 18.39 7.29 .41"
alias anowon "avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]"

//TNG ColT by •by sNukki•
alias tngcolt "avclear;tngset;recoil 1.58;height_correction 4;txt ClaN ColT by SouLy"
alias tngset "tngc;tngc1;tngc2;"
alias tngc "avadd 0 19.62 6.63 2.623;"
alias tngc1 "avadd 1 24.49 5.42 3.31"
alias tngc2 "avadd 2 14.23 5.22 1.63"

//TNG SiG by •by sNukki•
alias tngsig "avclear;tngset;recoil 1.69;height_correction 4;txt ClaN SiG by SouLy"
alias tngsetw "tngs;tngs1;tngs2;"
alias tngs "avadd 0 21.067 6.89 2.803;"
alias tngs1 "avadd 1 23.89 5.89 3.32;"
alias tngs2 "avadd 2 13.26 7.10 2.41;"


//Stalker Vec tweaked by CheatMx from TNG
alias stalkcolt1 "avadd 0 19.82 7.355 2.657;avadd 0 21.22 7.21 2.665;avadd 0 19.88 7.18 2.66"
alias stalkcolt2 "avadd 1 28.14 7.33 3.56;avadd 1 25.14 9.83 3.56;1 24.28 5.7 2.45"
alias stalkcolt3 "avadd 2 11.2431 6.8454 3.19;avadd 2 15.03 6.22 2.22;avadd 2 14.81 5.62 1.75"
alias stalkcolt4 "avadd 3 19.88 7.18 2.66"
alias Body1 "avadd 1 15 -2 -4;avadd 1 8 -3.5 -2;avadd 1 4 -16 2;avadd 1 5 0 -8;avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7;avadd 1 17 -2 5;avadd 1 17 -2 -5"
alias Body3 "avadd 0 15 -2 -5;avadd 1 8 -3.5 -3;avadd 1 4 -16 3;avadd 1 5 0 -9;avadd 1 -5 -12 12;avadd 1 -5 4 -8;avadd 1 -13 -17 6;avadd 1 -13 0 -8;avadd 1 17 -2 6;avadd 1 17 -2 -6"
alias Body4 "avadd 0 15 -2 -3;avadd 1 8 -3.5 -1;avadd 1 4 -16 1;avadd 1 5 0 -8;avadd 1 -5 -12 10;avadd 1 -5 4 -6;avadd 1 -13 -17 4;avadd 1 -13 0 -6;avadd 1 17 -2 4;avadd 1 17 -2 -4"
alias Body2 "avadd 0 8.59999 -3 1.78;avadd 0 11 12.3 -3;avadd 0 15 1.30001 10;avadd 0 -2 -1.69999 6;avadd 0 -2 -1.69999 -7;avadd 0 -15 5.30001 -5.8;avadd 0 -15 1.30001 7.3;avadd 0 -34 -6.69999 6.3;avadd 0 -34 6.30001 -4"
alias Body5 "avadd 0 8.59999 -3 2.78;avadd 0 11 12.3 -4;avadd 0 15 1.30001 11;avadd 0 -2 -1.69999 7;avadd 0 -2 -2.69999 -8;avadd 0 -15 5.30001 -6.8;avadd 0 -15 1.30001 8.3;avadd 0 -34 -6.69999 7.3;avadd 0 -34 6.30001 -5"
alias Body6 "avadd 0 8.59999 -3 0.78;avadd 0 11 12.3 -2;avadd 0 15 1.30001 9;avadd 0 -2 -1.69999 5;avadd 0 -2 -1.69999 -6;avadd 0 -15 5.30001 -4.8;avadd 0 -15 1.30001 6.3;avadd 0 -34 -6.69999 5.3;avadd 0 -34 6.30001 -3"
alias Body7 "avadd 2 15 -2 -4;avadd 2 8 -3.5 -2;avadd 1 4 -16 2;avadd 3 5 0 -8;avadd 3 -5 -12 11;avadd 4 -5 4 -7;avadd 2 -13 -17 5;avadd 3 -13 0 -7;avadd 3 17 -2 5;avadd 2 17 -2 -5"
alias Body8 "avadd 2 15 -2 -5;avadd 2 8 -3.5 -3;avadd 1 4 -16 3;avadd 3 5 0 -9;avadd 3 -5 -12 12;avadd 4 -5 4 -8;avadd 2 -13 -17 6;avadd 3 -13 0 -8;avadd 3 17 -2 6;avadd 2 17 -2 -6"
alias Body9 "avadd 2 15 -2 -3;avadd 2 8 -3.5 -1;avadd 1 4 -16 1;avadd 3 5 0 -8;avadd 3 -5 -12 10;avadd 4 -5 4 -6;avadd 2 -13 -17 4;avadd 3 -13 0 -6;avadd 3 17 -2 4;avadd 2 17 -2 -4"
alias Body10 "avadd 2 8.59999 -3 1.78;avadd 2 11 12.3 -3;avadd 3 15 1.30001 10;avadd 3 -2 -1.69999 6;avadd 4 -2 -1.69999 -7;avadd 2 -15 5.30001 -5.8;avadd 3 -15 1.30001 7.3;avadd 3 -34 -6.69999 6.3;avadd 2 -34 6.30001 -4"
alias Body11 "avadd 2 8.59999 -3 2.78;avadd 2 11 12.3 -4;avadd 3 15 1.30001 11;avadd 3 -2 -1.69999 7;avadd 4 -2 -2.69999 -8;avadd 2 -15 5.30001 -6.8;avadd 3 -15 1.30001 8.3;avadd 3 -34 -6.69999 7.3;avadd 2 -34 6.30001 -5"
alias Body12 "avadd 2 8.59999 -3 0.78;avadd 2 11 12.3 -2;avadd 3 15 1.30001 9;avadd 3 -2 -1.69999 5;avadd 4 -2 -1.69999 -6;avadd 2 -15 5.30001 -4.8;avadd 3 -15 1.30001 6.3;avadd 3 -34 -6.69999 5.3;avadd 2 -34 6.30001 -3"
alias coltstalker "avclear;stalkcolt1;stalkcolt2;stalkcolt3;stalkcolt 4;Body1;Body2;Body3;Body4;Body5;Body6;Body7;Body8; Body9;Body10;Body11;Body12;height_correction 0;#ex_interp 0.03;recoil 1.5;txt [S]talker [C]olt"


// [OoO<>Ooo|-Xtreme M4st4H ShoO7-|ooO<MULTI>OoO]+[<ooOBy |TNG|-Hunnybunny-Ooo>]
alias xm "avclear;xm1;xm2;recoil 1.68;duckbox;txt |-Xtreme M4st4H ShoO7-|<MULTI>"
alias xm1 "avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803"
alias xm2 "avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4"

// [OoO<>Ooo|-Xtreme Bastard ShoO7-|ooO<MULTI>OoO]+[<ooOBy |TNG|-Hunnybunny-Ooo>]
alias xmm "avclear;xmm1;xmm2;recoil 1.68;xc2;txt |-Xtreme Bastard ShoO7-|<MULTI>"
alias xmm1 "avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803"
alias xmm2 "avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4"

// |-(T]N[G)-|>Bunny Xtreme Ass****<|-(T]N[G)-|-By |TNG|-Hunnybunny-
alias bxam "avclear;bxam1;bxam2;recoil 1.68;duckbox;txt |>Bunny Xtreme Ass****<|"
alias bxam1 "avadd 19.146 4.30 2.54;avadd 0 19.1463 4.20 2.57;avadd 0 20.066 6.90 2.805"
alias bxam2 "avadd 1 23.38 5.22 3.20;avadd 1 23.38 5.25 2.7;avadd 1 24.2
//

name "Rufus*"

// _______
//-----------( BINDS )-------------
// ŻŻŻŻŻŻŻ
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind ";" "+mlook"
bind "-" "voldn"
bind "=" "volup"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "v" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "o" "buyequip"
bind "z" "radio1"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F12" "quit"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind mwheelup "+duck"
bind mwheeldown "+duck"

bind "e" "+defuse1"
alias +defuse1 "+use; rc1; ms1;
alias -defuse1 "-use; slot10;"

bind "r" "+sayrel"
alias "+sayrel" "+reload;
alias "-sayrel" "-reload"

// _______
//--------( Slots )-------------
// ŻŻŻŻŻŻŻ

bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"



// ________________
//--------( Arme & Munitie )---------------------------------------
/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "deagle;secammo"
bind "F4" "famas;galil;primammo "
bind "F5" "m4a1;ak47;primammo"
bind "F6" "awp;primammo "
bind "F7" "buy;"
bind "LEFTARROW" "hegren"
bind "DOWNARROW" "sgren"
bind "RIGHTARROW" "flash"
bind "UPARROW" "vesthelm "

// _______________
//--------( Blood Display )-------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

violence_ablood "10"
violence_hblood "10"
violence_agibs "10"
violence_hgibs "10"

// _____________
//--------(SANGE )-------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻ
violence_ablood "10"
violence_hblood "10"
violence_agibs "10"
violence_hgibs "10"

// _____________
//--------(Cl Settings )-------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻ

cl_forwardspeed "400"
cl_sidespeed "400"
cl_backspeed "400"
cl_updaterate "101"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_shadows "0"
cl_solid_players "1"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "1.000000"
cl_idealpitchscale "0.8"
cl_movespeedkey 0.37
cl_timeout "305"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_minmodels "1"
cl_dynamiccrosshair "0"
cl_vsmoothing "0.05"
cl_corpsestay "600.000000"
cl_cmdrate "101"
cl_radartype "1"

// _________
//--------(SETTINGS )-------------
// ŻŻŻŻŻŻŻŻŻ

console "1.0"
loadas8bit "0"
snd_noextraupdate "1"
fps_max "200"
fps_modem "200"
con_color "50 250 250"
net_graph "3"
net_scale "5"
net_graphpos "2"
sv_voiceenable "1"
sv_aim "0.000000"
max_smokepuffs "0"
hpk_maxsize "0"
fastsprites "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "1.0"
precache "1"
r_bmodelhighfrac "5"
mp_decals "300.000000"
suitvolume "0.250000"
bgmvolume "1.000000"
MP3Volume "0.800000"
_snd_mixahead "0.1"
topcolor "30"
viewsize "120.000000"
model "gordon"
bottomcolor "6"
rate "25000"
ex_interp "0.01"
lookstrafe "0.000000"
lookspring "0.000000"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
setinfo "_pw" "forever"
setinfo "_vgui_menus" "0"
net_graphwidth "444"
graphheight "64.0"

//-- Sound Settings --\\
s_a3d "0"
s_eax "1"
volume "1"
bgmvolume "1"
hisound "1.000000"
suitvolume "0.25"
MP3Volume "1"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1.000000"
echo "Sound settings loaded"
//-- Sound Settings --\\


//----------------------------------------
s_a3d "0"
s_eax "0" CPL FORBIDEN
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "60"
s_leafnum "0"
s_refgain ".4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"

// _____________________
//--------( Setari pentru Mouse )-------------
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
zoom_sensitivity_ratio "1.2"
sensitivity "3.2"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
crosshair "1"
cl_crosshair_color "255 255 255"
con_color "255 255 255" "

// ____________
//--------( Brightness )---------------------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻ

gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_max_size "256"
gl_overbright "0"
gl_palette_tex "0"
gl_playermip "1000.00000"
gl_polyoffset "10000"
gl_round_down "6.000000"
gl_spriteblend "0"
gl_wateramp "0"
gl_ztrick "1"
cl_weather "0"
gl_flashblend "0"
gl_picmip "1"
gl_lightholes "1"
gl_flipmatrix "0"
gl_polyoffset "9999"
gl_monolights "0"
brightness "100"
gamma "100"
lightgamma "0.6"



// ____________
//--------( Aim Scripts De AGN )---------------------------------
// ŻŻŻŻŻŻŻŻŻŻŻŻ

// Inverse Weapon Settings (Requires vec_switch 2)
alias recoil_deagle "recoil 0.016"
alias recoil_m4a1 "recoil 1.558"
alias recoil_ak47 "recoil 1.485"
alias recoil_subs "recoil 1.003"
alias recoil_sg552-aug "recoil 1.7106"
alias recoil_scope "recoil 0.79"
alias recoil_m249 "recoil 1.86"
alias recoil_sg550-g3 "recoil 0.8457"
alias recoil_shotty "recoil 1.658"


// Inverted Vectors (vec_switch 2)

alias ivec_deagle "gsaim 1;avclear;id-stand;id-duck;id-walk;id-run;id-duckmove;id-jump"
alias id-stand "avp 0 19.12 6.35 0.54"
alias id-duck "avp 1 23.6 5.1 2.25"
alias id-walk "avp 2 19.12 6.25 0.44"
alias id-run "avp 3 19.12 6.35 0.44"
alias id-duckmove "avp 4 23.6 5.3 1.85"
alias id-jump "avp 5 12.63 6.28 0.84"

alias ivec_m4a1 "gsaim 1;avclear;im4-stand;im4-duck;im4-walk;im4-run;im4-duckmove;im4-jump"
alias im4-stand "avp 0 19.183 6.3831 3.515"
alias im4-duck "avp 1 23.713 6.0119 2.074"
alias im4-walk "avp 2 19.083 6.4831 3.115"
alias im4-run "avp 3 18.983 6.5831 3.315"
alias im4-duckmove "avp 4 23.713 6.2119 1.874"
alias im4-jump "avp 5 12.183 6.4831 0.815"

alias ivec_ak47 "gsaim 1;avclear;iak-stand;iak-duck;iak-walk;iak-run;iak-duckmove;iak-jump"
alias iak-stand "avp 0 19.19 6.23 1.257"
alias iak-duck "avp 1 22.89 6.986 2.513"
alias iak-walk "avp 2 19.19 6.53 1.157"
alias iak-run "avp 3 19.19 6.83 1.057"
alias iak-duckmove "avp 4 22.0604 7.1021 2.078"
alias iak-jump "avp 5 11.01 5.22 1.81"

// Vectors (vec_switch 1)

alias ogco_nighthawk "gsaim 1;avclear;recoil 0.032;nighthawk-stand;nighthawk-duck;nighthawk-walk;nighthawk-run;nighthawk-duckmove;nighthawk-jump"
alias nighthawk-stand "avp 0 19.12 6.35 0.54"
alias nighthawk-duck "avp 1 23.6 5.1 2.25"
alias nighthawk-walk "avp 2 19.12 6.25 0.44"
alias nighthawk-run "avp 3 19.12 6.35 0.44"
alias nighthawk-duckmove "avp 4 23.6 5.3 1.85"
alias nighthawk-jump "avp 5 12.63 6.28 0.84"

alias ogco_m4a1 "gsaim 1;avclear;recoil 1.558;m4a1-stand;m4a1-duck;m4a1-walk;m4a1-run;m4a1-duckmove;m4a1-jump"
alias m4a1-stand "avp 0 19.183 6.3831 3.515"
alias m4a1-duck "avp 1 23.713 6.0119 2.074"
alias m4a1-walk "avp 2 19.083 6.4831 3.115"
alias m4a1-run "avp 3 18.983 6.5831 3.315"
alias m4a1-duckmove "avp 4 23.713 6.2119 1.874"
alias m4a1-jump "avp 5 12.183 6.4831 0.815"

alias ogco_ak47 "gsaim 1;avclear;recoil 1.485;ak47-walk;ak47-stand;ak47-duck;ak47-duckmove;ak47-jump"
alias ak47-stand "avp 0 19.19 6.23 1.257"
alias ak47-duck "avp 1 22.89 6.986 2.513"
alias ak47-walk "avp 2 19.19 6.53 1.157"
alias ak47-run "avp 3 19.19 6.83 1.057"
alias ak47-duckmove "avp 4 22.0604 7.1021 2.078"
alias ak47-jump "avp 5 11.01 5.22 1.81"

alias ogco_subs "gsaim 1;avclear;recoil 1.003;mp5-walk;mp5-duck;mp5-stand;mp5-duckmove;mp5-jump;mp5-run"
alias mp5-stand "avp 0 20.7284 5.3072 0.961"
alias mp5-duck "avp 1 24.0334 6.5182 2.403"
alias mp5-walk "avp 2 20.0254 5.6072 0.861"
alias mp5-run "avp 3 19.9258 6.0552 1.093"
alias mp5-duckmove "avp 4 23.2245 7.1024 1.987"
alias mp5-jump "avp 5 13.7984 5.9842 0.891"

alias ogco_sg552-aug "gsaim 0;avclear;recoil 1.7106;sg552-walk;sg552-duck"
alias sg552-walk "avp 0 19.5182 6.2523 1.644;avp 0 20.0987 6.158 -1.782"
alias sg552-duck "avp 1 23.5157 7.1057 2.7915"

alias ogco_scope "gsaim 0;avclear;recoil 0.79;scout-walk;scout-duck"
alias scout-walk "avp 0 20.0177 6.113 1.4438;avp 0 20.0207 6.1324 -1.4479"
alias scout-duck "avp 1 24.8934 6.975 1.9187"

alias ogco_m249 "gsaim 0;avclear;recoil 1.86;m249-walk;m249-duck"
alias m249-walk "avp 0 20.572 6.632 1.665;avp 0 20.984 6.72 -1.601"
alias m249-duck "avp 1 24.425 6.192 3.36"

alias ogco_sg550-g3 "gsaim 0;avclear;recoil 0.8457;g3sg1-walk;g3sg1-duck"
alias g3sg1-walk "avp 0 20.5997 6.143 1.7989;avp 0 20.6012 6.1128 -1.7737"
alias g3sg1-duck "avp 1 24.0015 7.3143 2.7661"

alias ogco_shotty "gsaim 0;avclear;recoil 1.658;xm1014-auto-walk;xm1014-auto-duck"
alias xm1014-auto-walk "avp 0 18.519 6.1773 1.5492;avp 0 18.5314 6.2007 -1.6843"
alias xm1014-auto-duck "avp 1 21.981 7.1015 2.558"


Pune-l in BBcodul pt postarea cfg-ului. Te ajuta sa iti dai seama 90% daca e sau nu sigur.

-WickedSick-
16-02-2017, 10:21 PM
Cfg-ul are cod in el .
"avadd / recoil / avclear" sunt pentru tinta .
Fiind la prima abatere vei platii o taxa de unban de gradul 1 ( 3 Euro / 10 Lei ) pentru a mai putea juca !
:locked: